Tuesday, June 4, 2019

The Evolution of a Deck: Erhnamageddon

So when I first started assembling decks for Old School I had several decks in mind.  I wanted to create 6 mono-colored decks (one of them being artifacts) and then a couple other decks that are pretty popular.  The other popular decks I wanted to assemble were Troll Disco, MonoBlack, and Erhnamageddon.  I feel like the three decks I just listed are very doable without Power or even Dual Lands.  As a side-note, unless otherwise stated, I always build Eternal Central-legal decks. 

Another goal of mine when getting into Old School was to create Power-less decks.  I wanted to prove that it was possible to win against Power without having to have Power yourself.  I made this decision for a variety of reasons.

One reason was that I didn't own any Power and figured it probably wouldn't be very feasible for me to acquire it.  I don't have tens of thousands or even thousands of dollars to spend on Magic cards.  I also haven't been playing Magic consistently since 94, even though that is when I started, so I don't have a big backlog of valuable cards to trade in for Power.

Another reason I wanted to build without Power is to prove to myself that I can win games based on my deck building and skill, not based on owning the most powerful cards in the format.

The third reason is that I never owned Power back in the 90s, nor did I ever play against it.  It isn't part of my Magic-playing history.  None of my friends had it and it was always seemed like an unobtainable goal.  They were mythical cards and I almost want to keep them that way.

The final reason I wanted to build without Power is to prove to others that Power is not necessary to play Old School.  In fact, its not even necessary to own dual lands.


So I want to dive into my Erhnamageddon deck. It has been evolving now for about a year.  I have a number of photos of it's evolution and I will talk about each of them.


This is the initial deck I built about a year ago.  I filled out the Cities of Brass and the Birds of Paradise with Championship Deck gold-bordered version.  I also had White Knights, Whirling Dervishes, Jayemdae Tomes, Llanowar Elves and Spore Clouds from Fallen Empires.



 This deck has a proper sideboard.  I tried to get a bit spicy and added a mainboard Blood Moon and Demonic Tutor.  I took out the White Knights and added Tundra Wolves and Juggernauts.  I was able to upgrade the Cities of Brass to Chronicles.  I swapped the Jayemdae Tomes to Jalum Tomes.

This is the deck I used in the Winter Derby.  I didn't do very well and I got some good suggestions from my opponents.  Some of the suggestions I took to heart and some I am still thinking about implementing.


This version of my Erhnamageddon deck I used in the April Northern Paladin Skype league.  I went 0-4.  I had thought that I had upgraded the deck but it seems that I was wrong.  I pulled out the Juggernauts, Llanowar Elves, and Tundra Wolves.  I added in a Mind Twist and three Lightning Bolts.  I also added an additional Jalum Tome.  After doing some playtesting I was able to get off to incredible starts with this deck.  I blew two opponents away in a three-player game within the first 5 turns.  I thought I had a great deck but the Skype league proved me otherwise.

Luckily I got some more great suggestions on how to improve it and I just recently acquired 3 Land Tax which will help out the deck tremendously.

Here is the newest version of the deck:


In the May Northern Paladin Skype League I played the above deck and I went 2-1, a much better result than before.

Some of the things I did were to add Rainbow Vales which play nicely with Land Tax, Fellwar Stone and Balance.  By limiting the number of cards that are not Green or White, having only 4 Birds and 4 Rainbow Vales is just enough mana producers to make the deck work.

Another big change was just how many 4-ofs I have.  4 Disenchant, 4 Swords to Plowshares, 4 Armageddon, 4 Birds, 4 Llanowar, 4 Serras, 4 Erhnams.  Most Erhnamageddon Decks I have seen have only 3 Armageddons.  I have 4 and play them very aggressively.  There were several games I won where I Armageddoned multiple times.  Combine 4 Strip Mines with 4 Armageddons and the Land Taxs  with Birds and Elves and I generally have the mana I need and my opponent generally doesn't.

I had concerns with City in a Bottle which seemed to pop up in almost every match I played in the April league.  The Rainbow Vales also addressed the City in a Bottle issue.  The only Arabian Night card in the deck is the Erhnams (and I am still searching for alternatives).

The Derelors and Clockwork Avians I can sideboard in when facing City in a Bottle in place of the Erhnams or if I need more flyers or if I am facing Black since terrors won't work against them.  The Clockwork Avians also help against Moat or The Abyss.

I still have some consistancy issues with this deck.  I am not always drawing what I need and I think the solution is probably Sylvan Library but I just don't have the budget right now to purchase several of those.  A cheaper solution could be Jalum Tome but I am not sure.

This deck is still a work in progress and I will come back to it and continue to work on it in the future.


In the meantime I have a new deck I am brewing up that I haven't seen anyone else play in Old School.

I will debut it in the June Northern Paladin Skype League which just started.

I will post here how it does.